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100 Reviews Found
This game is really well done! The simulation makes the game really exciting and I can see that new features have been added. However I still feel like if you can constantly update and add new features, a lot of people would come to enjoy this game and the game will be very successful. Looking forward to your updates!
Game well made for what it is i guess but it's extremely basic nothing to do even fighting bosses you guild member leave so got wait randomly to fight i played idle free games with more depth an more to do am sure it get better with time but by then thier be better games that do the same
Dive, to level up, to dive again. Enter next dungeon, repeat (Strategy required). Sounds simple? Because it is. And it works. Fantastic styling, intuitive UI, and a sound track. Not just any sound track, but a good one, unique per menu and for each dungeon. Really, an amazing amount of polish on an already solid core. Hire/fire adventurers dependent on stats and gear score(level), send them questing, and participate in events. Impress legendary "players" to pad your roster. The basic system, is simply for visual upgrades to your guild screen. An option to click past what I can only guess is simulated loading, would definitely help pacing. Hope to see equipables, and a greater variety and frequency of events. Overall, A shining example of what mobile gaming can be.
Overall good, here are a few suggestions for updates or upcoming titles. The cut scenes are a bit long winded (legend approaching and whatnot). More importantly I think the PvP Tournaments should be improved to feature also in-battle strategy, similar to the Raids - maybe with a different set of skills? From a business model/marketing standpoint, you should somehow improve & exploit the sales of this game when your next one is being released. For example ad for the new game and discounted price. Regards!
I really like this game, but it's too limited. It could have much more depth and be a great game. My biggest gripe: the game is so slow! Dungeons are slow, legends approaching are slooooww... It's really annoying. Why do we have to wait that long for things to happen? Waste our time? It needs more pace, more diversity in classes. But it's really the events that give life to the game, and it needs much more of those events, in frequency and diversity. This one has huge potential. Not worth $2 yet.
MMORPG raid boss goodness without any actual MMO bits. Not sure if your down to develop new features for this game but I've always been a fan of character customization for appearance. So maybe a tad bit more options would be great as now you only have a choice between 3 classes/Sprites. Just want a few more sprites to choose from. If you ever make a sequel or spin-off please go all out content wise. Basically I want to enjoy the LOOT/gear farming aspect of MMORPGs. Equipment rating only is a bit boring...
A fun little sim where you try to lead your guidance to ever better loot. It's actually more active than many sims because you have to issue raid orders at key points. I would like to have the option to sort the characters by Attendance and Friendliness. I would also like a mode, where bad news happens constantly but the quest clock is only ten minutes or so.
The game is very fun, very humorous. It's, so far, simple and easy to get into. The gameplay is entertaining, and does provide a proper challenge with trying to balance strong raiders with one's who need the gear. At times, the raids fail spectacularly, and it feels like raids in MMOs I've played. The dev is very responsive, active, and attentive to player suggestions and concerns! A great game!
Used to be totally sunk into Wow and this is like a sweet little fix for that addiction! Not Super in depth, but definitely a sweet little gem in my phone game collection. Definitely my current game of choice and I'm having a blast leveling my guild to take on harder dungeons :) cannot wait to see what's added in the future! Would like to have multiple saves, and cross save so I can play on my tablet and phone. Also, ability to change my mains class :( I am swimming in dps and no Tanks are applying :(
I had hoped this game woulf have a little more depth then what it does. Besides managing guild members and raids, there's not much else. You don't manage gear or skills or anything like that. Further, the only growth mechanic is randomly increasing the gear score of random playets after a battle. This is literally some of the most lazy, half-assed work I ever seen.
This game is actually better than I thought it would be for how simple it is. It could really use some kind of gear crafting, items from monster drops or the ability to kind of customize your little guild screen to justify the $2 price tag. If it had some of those things I would definitely give it 5 stars. Good job game devs for making a fun game.
This game has great potential but is lacking in alot of areas. The only thing to make you people better are raids and there is no leveling system for characters or the guild itself. In rpgs raids are great places to get gear but it's not the only one. I hope the game gets better with time.
I hit a huge wall in the Galaxy Spire raid. Every time I get to the space lich I always get wiped with the space lich still having over 20% health left. All of my characters have a gear score of 160 and I still haven't gotten near to killing the lich. Other than that, the game is awesome. Really like it.
The shell is good but there needs to be more things to do. Right now the only real goal is waiting on a new legendary member so that you don't feel like your wasting your time leveling up anyone else. Then there are these weird gear caps where your strong enough to not get any gear upgrades from weaker raids but too weak really advance, so again you hope a new recruit is strong enough to push you over. There just needs to be more ways to control your progress.
Like a lot of people here, I want this game to succeed, because you have a great start man! I really can start to feel like a GM, without all the BS. I am excited to see future updates, 1.12 is a good start already. Have you thought about adding in gear drop choices? As in, a chest token drops, and I decide it should go to the new tank to gear up. (maybe it increases his loyalty or some such stat?) I would personally love a whole loot by character system, however I have no clue if that's supported in code.
As a veteran mmo player, this sounded interesting. The gameplay mostly involves grinding though, which I was sad to see. At minimum, the game needs QoL improvements like the ability to quickly sort classes at the party window, or to be able to easily check on the special ability of a member. With so many members it's easy to forget what their special ability is.
I love it so far!! There tons of things I can see be added to this!! If I may here a few Ideas I think would be cool. Ability to assign 2nd & 3rd in comand.. they can run the guild while player is offline. There needs to be Crafting.. giving more reason to farm other than rep points. The ability to equip gear. Maybe be able to assign skill points when lvl up. Gain Guild Perks when Rep lvls up. There are so many more... keep up the good work guys!!!!
I really like the concept however I feel that it could improve for example it really needs a tutorial that explains what all the stats, terms, and symbols mean. The raids could be a little more interactive I usually just end sitting and watching just hoping that my raid team can kill the boss. I also would suggest is some way to be able to help lower gear players catch up in gear score. Like a guild currency to buy gear or allow you to distribute the gear from bosses yourself. TLDR good start but needs work
Coming from years of MMOs, I absolutely love the design and humor of this game. It simulates very well the frustration and fun of wiping while the boss is almost dead, or having your tank die unexpectedly. The character designs are great and funny. The game could use some small improvements such as an option to increase combat speed and a way to have more guild members, and if course more content never hurts, but the dev seems to already be on the ball with that. Don't pass this one up!
Especially lack of customization, I was expecting some sort of in depth customization of guild members such as their equipments, guild upgrades or class system. There aren't much to do either to keep me amused. The few things that I like about it are the cute pixels design, recruitment of members and the humor. Will fix my rating if the game patches and expansion develop well as expectation.
A new fun concept game with good potential. Running a guild with some member of a few different classes at your disposal.Occassionally you may have new members joining a Guild Leader you can choose to reject,accept the new me members with better skill n gears will have better chance of raiding you win with different dungeons your members will auto upgrade their gear.A simple fun game, i expect abit more things really like a guild. Looking for more updates so supporting developer.